Made in 72 hours for Ludum Dare 51.

This jam did not go smoothly, but it is done! I ran out of time, so here's a brief tutorial in text form:

  •  Play cards on woods tiles to keep the critter from dying in the darkness
  • The critter picks a random direction among any “safe” adjacent tiles. If there aren’t any safe ones, it picks a random woods tile, or an already visited one as a last resort if there are no better options
  • Your hand resets every 10 seconds
  • Visited tiles are full of ghosts and will kill the critter, but a whirlwind card will clear it
  • Move the camera around with WASD
  • Reset camera with spacebar
  • Keep the critter alive as long as you can!


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